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I Phone App Development

 

Apps are very much a part of our daily life now. Most of us use multiple apps every single day. You can build great apps that make the life easy for millions of people across the world. The job opportunities in app development have also increased tremendously over the last few years. If you want to travel that path, this lecture series for iphone app development will be a great help.

 

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Introduction to Mac OS X, Cocoa Touch, Objective-C and Tools

This is a video lecture series on iPhone Application Development from Stanford University and includes Introduction to MacOS X, Objective-C and Foundation Framework, Custom Classes, Designing iPhone Applications, and more.

 

Objective-C and Foundation Framework

Josh Shaffer provides an introduction to programming in Objective-C and moves on to cover foundation frameworks. Part of Stanford's Winter Quarter 2010 iPhone Application Development (CS193P) course.

 

Custom Classes, Object Lifecycle, Autorelease

Alan Cannistraro covers creating custom classes, the object lifecycle, auto release, and properties in Objective-C. Part of Stanford's Winter Quarter 2010 iPhone Application Development (CS193P) course.

 

Building an Application, MVC, Nib Files, Controls

Alan Cannistraro covers the application lifecycle, MVC design, Interface Builder and Nib files, control and target-action; and demonstrates HelloPoly.

 

Views, Drawing, and Animation

Josh Shaffer discusses views, drawing, text and images, and animation. Part of Stanford's Winter Quarter 2010 iPhone Application Development (CS193P) course.

 

Designing iPhone Applications, MVC, View Controllers

Alan Cannistraro discusses designing iPhone applications, why the MVC model should be used and how to implement it, and ends with view controllers.

 

Navigation & Tab Bar Controllers

Josh Shaffer explores navigation controllers and application data flow, customizing navigation, tab bar controllers, combining approaches.

 

Scroll Views and Table Views

Josh Shaffer explains scroll views; displaying data and controlling appearance and behavior in table views. Part of Stanford's Winter Quarter 2010 iPhone Application Development (CS193P) course.

 

Data in Your iPhone App

Guest lecturer Chris Marcellino, an engineer at Apple, covers data in your iPhone app: saving and loading local data and accessing remote data over the internet.

 

Text Input and Presenting Content Modally

Josh Shaffer continues his lecture on threading. Brad Moore then introduces iPhone keyboards, customizing text input, and presenting content modally.

 

Web Views; Locations and Maps

Alan Cannistraro presents loading and navigating web content; location and maps. Part of Stanford's Winter Quarter 2010 iPhone Application Development (CS193P) course.

 

Touch Events & Multi-touch

Jason Beaver covers multi-touch events and gestures. Part of Stanford's Winter Quarter 2010 iPhone Application Development (CS193P) course.

 

Device APIs; Location, Accelerometer & Camera; Battery

Josh Shaffer covers hardware features and battery life and power consumption. Part of Stanford's Winter Quarter 2010 iPhone Application Development (CS193P) course.

 

Audio APIs, Video Playback, Settings

Alan Cannistraro talks about audio APIs; video playback and editing; and setting bundles. Part of Stanford's Winter Quarter 2010 iPhone Application Development (CS193P) course.

 

Bonjour, NSStream, GameKit

Alan Cannistraro covers networking: automatic configuration in Bonjour, asynchronous communication in NSStream, and GameKit.

 

Unit Testing; Fun with Objective-C; Localization

Josh Shaffer discusses unit testing, objective-c, and localization. Part of Stanford's Winter Quarter 2010 iPhone Application Development (CS193P) course.

 

OpenGL ES

David Jacobs provides and introduction to OpenGL ES. Coordinate systems and tranformations, drawing geometry, textures, and other details.